NVIDIA Unveils 1,700Hz Refresh “Zero Latency Display”

This week NVIDIA held the 2016 GPU Technology Conference and unveiled a working prototype of a “Zero Latency Display”. The prototype has the ability of refreshing at an incredibly impressive 1,700Hz, but for the time being it is directed at virtual reality (VR) environments, where even the smallest amount of latency can ruin the immersion. In the demonstration, which can be seen below, the prototype was put on a rail system and simulated a user moving very fast around their environment.

A NVIDIA logo on the display stayed “locked” in its position demonstrating that despite there being rapid movement on the part of the VR wearer the images displayed remained very still and consistent. Presenter David Luebke explained that “the display would no longer be a source of latency” if it were fitted into a VR headset. A high-end VR headset display nowadays is capable of running at 90Hz meaning that the display is refreshed every 11 milliseconds. A 1,700Hz display on the other hand, can impressively update the image every 0.59 milliseconds.

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Dan Alder
Dan Alder
Dan's logged far too many hours in CS 1.6 and reminisces about LAN parties back in the good ol' days. He's also an engineer that's interested in anything to do with tech.

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