Mytona

How many copies did The Day Before sell?— 2024 statistics

From wishlist to missed list.

Fact-checked
Release Date
December 7, 2023
Genre
Survival horror
Developer
Fntastic
Publisher
Mytona

The Day Before has been a much-anticipated title in the gaming community, but its launch has been anything but smooth. The game, initially marketed as a groundbreaking multiplayer survival horror experience, has faced severe criticism. The The Day Before statistics reveal overwhelmingly negative reviews, with players expressing frustration over technical issues and misleading promotional content. Despite the initial excitement, the The Day Before sales have not lived up to expectations, and the game’s statistics reflect a sharp decline in player engagement and satisfaction. This game serves as a stark reminder of the importance of meeting player expectations and delivering a polished product in the competitive world of gaming.

The Day Before sold around 200,000 copies and its considered financial failure by the developer.

(Source: Business Insider, VG Insights)

  • The Day Before sold 200,000 units and had 91,000 refunds.
  • The developer declared the game’s launch a financial failure, leading them to shut down the company.
  • The game was the most wish-listed game on Steam.
  • Its estimated that it sold around 150,000 copies on Steam.

The Day Before experienced a troubled launch, ultimately being declared a financial failure by its developers. Despite being the most wish-listed game on Steam, it faced significant refunds and failed to meet sales expectations. The substantial number of refunds suggests widespread dissatisfaction among early adopters. This outcome highlights the disconnect between the pre-release hype and the actual product, emphasizing the importance of delivering a polished and fully-realized game to maintain player trust and achieve financial success. The severe impact on the developer, leading to the company’s shutdown, underscores the critical nature of meeting player expectations in the gaming industry.

Despite the negative reception, The Day Before managed to generate almost $7 million in revenue during its initial release period.

(Source: Gaming.net, VG Insights,)

  • The significant drop in player count and negative reviews likely impacted its long-term financial success.
  • The developers and publishers offered refunds to dissatisfied players and acknowledged the game’s shortcomings.
  • Game generated around $4 million in revenue on Steam.

Despite its negative reception, The Day Before managed to generate nearly $7 million in revenue during its initial release period. This initial financial success was quickly overshadowed by a significant drop in player count and widespread negative reviews, impacting its long-term viability. The developers’ decision to offer refunds to dissatisfied players indicates an acknowledgment of the game’s shortcomings. The game’s revenue generation, particularly on Steam, underscores a strong start that ultimately faltered due to unmet player expectations and technical issues. This situation exemplifies the critical importance of delivering a well-polished product to sustain financial and player support in the gaming industry.

Upon its release, The Day Before peaked at 38,104 concurrent players but this number dropped by almost 90% within just four days.

(Source: Gaming.net, Rock Paper Shotgun, PC Gamer)

  • This rapid decline in player count reflects widespread dissatisfaction with the game’s performance and content.
  • After 12,000+ Steam reviews, The Day Before is graded as Overwhelmingly Negative.
  • It is listed among Steam’s ten worst-reviewed games of all time.
  • The game is not the open-world MMO they expected, but rather an extraction shooter with limited open-world elements.
  • The game’s developer, Fntastic, has locked the official Discord server due to “overwhelming toxicity” from players.

The launch of The Day Before saw a dramatic decline in player engagement, with peak concurrent players dropping by almost 90% within just four days. This sharp decline indicates widespread dissatisfaction with the game’s performance and content. Following its release, the game amassed over 12,000 reviews on Steam, predominantly negative, resulting in it being classified as “Overwhelmingly Negative.” It now ranks among Steam’s ten worst-reviewed games of all time. The mismatch between player expectations and the game’s actual content, being an extraction shooter rather than the anticipated open-world MMO, further fueled disappointment. Additionally, the developers faced significant backlash, leading them to lock the official Discord server due to excessive player toxicity. This scenario exemplifies the crucial need for clear communication and delivering on promises in the gaming industry to maintain player trust and engagement.

Sources

  • “The Day Before’ Developer Shuts Down After Waves of Negative Reviews”. Business Insider, 2023, https://www.businessinsider.com/the-day-before-video-game-developer-fntastic-closes-bad-reviews-2023-12
  • “The Day Before Steam stats”. Video Game Insights, 2024, https://vginsights.com/game/1372880
  • “The Day Before Review (PC)”. Gaming.net, 2023, https://www.gaming.net/reviews/the-day-before-review-pc/
  • “The Day Before early access review: you won’t be missed”. Rock Paper Shotgun, 2023, https://www.rockpapershotgun.com/the-day-before-early-access-review
  • “The Day Before launches to ‘overwhelmingly negative’ Steam reviews as players complain it’s ‘not an open world MMO”. PC Gamer, 2023, https://www.pcgamer.com/the-day-before-launches-to-overwhelmingly-negative-steam-reviews-as-players-complain-its-not-an-open-world-mmo/