magine being stranded in a mysterious, unforgiving wilderness with nothing but your wits to survive – that’s the essence of Don’t Starve. This indie hit from Klei Entertainment has captivated players with its unique blend of challenging gameplay and quirky art style. The game’s success is evident in its impressive Don’t Starve sales, having sold millions of copies worldwide. When diving into Don’t Starve statistics, it’s clear that the game has built a dedicated player base. Regular updates and expansions keep the experience fresh, ensuring players stay engaged.
Don’t Starve sold an estimate of over 5 million units on Steam.
(Source: Steam Spy, VG Insights)
- The game sold one million copies by the end of 2013.
- It has sold millions of copies globally, contributing significantly to Klei Entertainment’s revenue.
- The game’s consistent presence in top charts and its various expansions suggest substantial earnings.
Don’t Starve has shown remarkable success in the gaming market, reflecting its widespread popularity and financial impact. Selling millions of copies globally, the game has significantly boosted Klei Entertainment’s revenue. The game’s continuous presence in top charts and the success of its expansions highlight its enduring appeal and ability to captivate players over time. This strong performance underscores the game’s status as a staple in the indie survival genre, driven by its unique gameplay and dedicated fanbase.
Don’t Starve revenue on Steam reached over $43 million.
(Source: VG Insights, Steam Spy)
- Don’t Starve has generated substantial revenue through its numerous expansions and DLCs, which continue to attract new players and retain the existing player base.
- The game’s inclusion in various bundles and sales events, such as the Steam Summer Sale, has significantly boosted its revenue, making it one of the top-earning indie games in its genre.
The game has proven to be a major financial success for Klei Entertainment. Its ability to generate substantial revenue is a testament to the game’s enduring appeal and the effective strategy of releasing various expansions and DLCs. The game’s participation in sales events has further enhanced its profitability, securing its position as a top performer in the indie game market. This financial performance highlights Don’t Starve as not only a beloved title among players but also a significant revenue generator for its developer.
Don’t Starve had an all time peak of 114,109 players.
(Source: Steam Charts, Steam)
- The game has an Overwhelmingly Positive review score on Steam
- 96% of the 90,204 total reviews being positive.
- Average play time is around 23 hours.
Don’t Starve has clearly resonated with players, as seen by its impressive player engagement and overwhelmingly positive reviews. The game’s ability to maintain such high levels of player satisfaction and lengthy average playtime highlights its deep, engaging mechanics and unique charm. This sustained success demonstrates that Don’t Starve is more than just a game—it’s an experience that keeps players coming back, contributing to its lasting popularity and strong community support.
Sources
- “Klei sold more than a million copies of Don’t Starve in 2013”. Gamasutra, http://www.gamasutra.com/view/news/208997/Klei_sold_more_than_a_million_copies_of_Dont_Starve_in_2013.php
- “Don’t Starve Steam stats”. Video Game Insights, 2024, https://vginsights.com/game/219740
- “Don’t Starve on Steam”. Steam, 2024, https://store.steampowered.com/app/219740/Dont_Starve/
- “Don’t Starve Together”. Steam Charts, 2024, https://steamcharts.com/app/322330