Unknown Worlds Entertainment

How many copies did Subnautica sell? — 2024 statistics

Making a splash with underwater thrills and oceanic chills.

Fact-checked
Release Date
January 23, 2018
Genre
Action-adventure
Developer
Unknown Worlds Entertainment
Publisher
Unknown Worlds Entertainment

Subnautica has made waves in the gaming industry with its captivating underwater exploration and survival gameplay. Analyzing Subnautica sales reveals that the game is reflecting its immense popularity and commercial success. Additionally, Subnautica statistics highlight its impressive engagement on platforms like Twitch, with substantial viewer hours and a dedicated fanbase. The game’s financial achievements are further underscored by its significant revenue generation, positioning Subnautica as a standout title in the adventure and survival genre.

Subnautica has sold over 6 million copies worldwide on Steam.

(Source: GamesIndustry.biz​, Video Game Insights)

  • The game’s availability on PC, consoles, and VR platforms has significantly contributed to its impressive sales figures.
  • Subnautica frequently ranks among the top-selling games on Steam during major sales events, boosting its overall sales figures.

Subnautica has seen remarkable success on Steam, selling over 6 million copies worldwide. This achievement is largely due to its wide availability across PC, consoles, and VR platforms, which has broadened its audience. Additionally, Subnautica’s frequent presence among the top-selling games during major Steam sales events has further bolstered its sales. This combination of platform accessibility and strategic sales positioning highlights the game’s enduring appeal and its ability to attract new players while retaining a loyal fanbase.

Subnautica was downloaded over 4.5 million times during a two-week free promotion on the Epic Games Store in 2019​.

(Source: GamesIndustry.biz​)

  • Subnautica experienced a significant sales boost from promotional events, including a notable surge during its two-week free promotion on the Epic Games Store.
  • Inclusion in various game bundles across different platforms has driven significant additional sales.

Subnautica leveraged strategic promotional events to significantly boost its visibility and sales. One of the most impactful promotions was its two-week free availability on the Epic Games Store in 2019, leading to millions of downloads and heightened interest in the game. Additionally, the inclusion of Subnautica in various game bundles across multiple platforms has further driven its sales, demonstrating the effectiveness of targeted promotions and broad distribution strategies in maintaining the game’s momentum and expanding its player base.

Subnautica reached an all-time peak of 51,156 concurrent players on Steam​.

(Source: Newzoo, Video Game Insights)

  • The game remains popular with an average of about 3,825 concurrent players across 30 day period, showcasing its sustained engagement among players.
  • It has 96% positives reviews on Steam which means its accepted well in gaming community.
  • Average play time is around 35 hours.

Subnautica’s consistent player engagement and overwhelmingly positive feedback demonstrate its lasting appeal and success in the gaming community. The game’s ability to maintain a dedicated player base over time, combined with high average playtime, underscores its immersive and captivating gameplay. Subnautica’s strong reception highlights its effective design and the enjoyment it brings to players, ensuring it remains a popular choice for both new and returning gamers.

Subnautica has generated over $108 million in revenue on Steam.

(Source: Video Game Insights)

  • Subnautica has generated substantial revenue, reflecting its strong sales performance and lasting appeal in the gaming market.
  • The game ranks highly among top-grossing titles on Steam, showcasing its financial success and popularity.
  • Regular updates, expansions, and platform releases have contributed to a steady stream of revenue for Subnautica, ensuring its profitability over time.

Subnautica’s impressive revenue generation of over $108 million on Steam highlights its strong market performance and enduring popularity. The game’s success is further evidenced by its frequent ranking among top-grossing titles, showcasing its financial impact. Contributing to this steady revenue stream are the regular updates, expansions, and platform releases, which keep the game fresh and engaging for players. This ongoing support ensures that Subnautica remains profitable and continues to attract a dedicated and growing player base.

Subnautica was ranking #254 in February 2024 with 332,000 hours watched, highlighting its ongoing popularity.

(Source: Newzoo)

  • Subnautica consistently attracts a large number of viewers on Twitch, maintaining an average of over 300,000 hours watched monthly.
  • The game is a favorite among popular streamers, leading to frequent live streams and increased visibility on the platform.
  • Following the success of Subnautica, the standalone expansion “Subnautica: Below Zero” was released, and a new game in the series is expected in 2025.

Subnautica’s popularity on Twitch remains robust, with the game ranking #254 in February 2024 and amassing 332,000 hours watched. This consistent viewer engagement highlights the game’s appeal among both streamers and viewers. The success of Subnautica is also bolstered by its strong presence in the streaming community, where it is a favorite among popular streamers. Furthermore, the release of “Subnautica: Below Zero” and the anticipation for a new game in the series expected in 2025 keep the franchise vibrant and exciting for its fanbase.

Sources

  • “Subnautica Steam stats”. Video Game Insights, 2024, https://vginsights.com/game/264710
  • “Subnautica has sold over 5m copies”. GamesIndustry.biz, 2020, https://www.gamesindustry.biz/subnautica-has-sold-over-5m-copies
  • “Subnautica”. Newzoo, 2024, https://newzoo.com/games/subnautica