Humble Bundle

How many copies did A Hat in Time sell?— 2024 statistics

Hat's the way to do it!

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Release Date
October 5, 2017
Genre
Platform
Developer
Gears for Breakfast
Publisher
Humble Bundle

A Hat in Time, developed by Gears for Breakfast, has captivated players with its charming art style and engaging gameplay. Despite its humble beginnings, the game quickly became a standout title in the indie platformer genre. The A Hat in Time reviews highlight its widespread acclaim, while A Hat in Time statistics reflect its strong market performance and sustained popularity. The game’s impressive A Hat in Time sales figures and positive reception on platforms like Steam indicate its lasting appeal and success among players​​.

A Hat in Time sold over 1 million copies on Steam.

(Source: Steam, VG Insights)

  • This includes both the initial release and subsequent digital sales.
  • Some reports indicating figures as high as 1.92 million copies across various platforms.
  • A Hat in Time has continued to sell well over time, benefiting from digital sales and frequent updates, maintaining its position as a popular choice among platformer fans​.

The game has not only captured the interest of platformer fans but has also maintained strong sales momentum over time. This continued success is bolstered by digital sales and regular updates, ensuring it remains a popular choice among gamers. The game’s ability to maintain its appeal long after its initial release highlights its quality and the effective engagement strategies employed by its developers.

A Hat in Time has generated an estimated $14 million in revenue on Steam.

(Source: Destructoid, VG Insights, Steam)

  • While exact revenue figures are not extensively reported, the game’s strong sales performance indicates significant revenue generation.
  • The release of additional content and expansion packs has helped boost the game’s revenue, providing players with new content and maintaining interest in the game over time.
  • The Kickstarter campaign for A Hat in Time was a major success, surpassing its initial goal of $30,000 by raising a total of $296,360.

A Hat in Time has proven to be a financial triumph, generating substantial revenue and demonstrating the effective monetization of a quality indie game. The game’s ability to maintain player interest through the release of additional content and expansion packs has significantly boosted its revenue over time. The successful Kickstarter campaign, which raised nearly ten times its initial goal, set the stage for this success, highlighting the strong support and anticipation from the gaming community. This combination of initial crowdfunding success and sustained post-release revenue shows the game’s enduring popularity and financial viability in the competitive gaming market.

A Hat in Time has an all time peak of 7,312 players.

(Source: SteamDB, Steam)

  • The game has an Overwhelmingly Positive review score.
  • 98% of the 39,793 user reviews for the game being positive.
  • Average play time is over 8 hours.

The game has proven to be a hit among players. It achieved an impressive peak player count on Steam and enjoys a stellar reputation. With an overwhelmingly positive reception from users, the game keeps players engaged for substantial periods. The gameplay and charming aesthetics have made it a favorite, keeping its community active and continuously growing. This strong player engagement and positive feedback show how well the game has been received and how it continues to thrive in the competitive indie game market.

Sources

  • “A Hat in Time – 1 Million copies sold! “. Steam News, 2018, https://store.steampowered.com/news/app/253230/view/2907592728174327714
  • “A Hat in Time Steam Charts”. SteamDB, 2024, https://steamdb.info/app/253230/charts/
  • “A Hat in Time on Steam”. Steam, 2024, https://store.steampowered.com/app/253230/A_Hat_in_Time/
  • “A Hat in Time turns to Kickstarter for funding”. Destructoid, 2013, https://www.destructoid.com/a-hat-in-time-turns-to-kickstarter-for-funding/