How many copies did Ravenfield sell? — 2024 statistics

Peck your battles wisely!

Release Date
May 18, 2017
First-person shooter

Ravenfield sales have been impressive since its early access release, making a significant impact in the indie gaming market. Developed by Johan “SteelRaven7” Hassel, this first-person shooter has captivated players with its engaging gameplay and extensive modding support. Diving into Ravenfield statistics, the game boasts a strong and dedicated player base, driven by frequent sales events and community engagement. With overwhelmingly positive reviews and continuous updates, Ravenfield continues to thrive, offering players an ever-evolving and exciting gaming experience.

Ravenfield has sold over 1 million copies on Steam since its early access release in May 2017.

(Source: Games Stats, Steam)

  • Frequent sales and discounts have contributed to its revenue growth, particularly during major Steam sale events.
  • The game’s accessibility and low price point have made it an attractive purchase for a wide audience, contributing to its high sales volume.

Ravenfield has truly shined in the indie game market. Its consistent sales growth and strong community backing highlight its popularity. The game’s design makes it easy for a wide audience to jump in and enjoy, which has kept players coming back. Strategic pricing and regular sales events have played a big role in keeping the momentum going. Developer Johan “SteelRaven7” Hassel’s dedication and smart marketing moves have ensured that Ravenfield remains a favorite among gamers.

Ravenfield has generated an estimated revenue of approximately $22 million on Steam​.

(Source: Games Stats, Steam)

  • Ravenfield has benefited financially from its strong modding community. The availability of user-generated content through the Steam Workshop has kept players engaged and encouraged continuous purchases, contributing to sustained revenue growth.
  • The game’s revenue has been further bolstered by its presence in various gaming bundles and promotions, which have attracted a broader audience and increased overall sales.
  • The game supports extensive modding via the Steam Workshop, allowing players to create and share custom maps, weapons, and vehicles.

Ravenfield has found considerable financial success, driven by its thriving modding community and effective marketing strategies. The game’s popularity is bolstered by user-generated content available on the Steam Workshop, which keeps players engaged and encourages continuous purchases. Frequent inclusion in gaming bundles and promotional events has helped to attract a broader audience and increase overall sales. This ongoing support for modding, along with strategic promotions, has played a key role in sustaining Ravenfield’s impressive revenue growth. Developer Johan “SteelRaven7” Hassel’s commitment to the community has ensured the game’s enduring appeal and financial stability.

Ravenfield has seen a peak concurrent player count of over 3,900 players.

(Source: Steam Charts, Steam, VG Insights)

  • The game has received Overwhelmingly Positive reviews from players on Steam
  • 97% of over 64,000 reviews being positive.
  • Average play time is around 41 hours.

The game’s appeal is demonstrated by its overwhelmingly positive reception, with a large majority of users leaving favorable reviews. Players are clearly invested, spending significant amounts of time in-game, which highlights Ravenfield’s ability to offer a compelling and immersive experience. This level of engagement indicates that the game not only attracts players but also retains them, contributing to its ongoing success and positive reputation in the indie game community.


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