How many copies did Ratchet & Clank sell? — 2024 statistics

Sony's making waves with Ratchet & Clank.

First Released
November 4, 2002
Insomniac Games

Ratchet & Clank has been a staple in the gaming world for two decades, offering a blend of action, adventure, and humor that resonates with fans of all ages. As we dive into the Ratchet & Clank sales data, it’s evident that this dynamic duo has made a significant impact in the market. But beyond just sales, the Ratchet & Clank statistics reveal a rich history of consistent performance and player engagement. Likewise, if you’re interested in some broader topics, why not learn something new about gaming industry revenue?

Ratchet & Clank key stats

This section will contain all of the relevant information, from Ratchet & Clank sales to revenue. Something that casual gamers do not know, who haven’t delved deeper into the series, there are actually 15 games! Yes, 15 Ratchet & Clank games across 20 years, and all of them are excellent!

The Ratchet & Clank series sold over 40 million copies.

(Source: VG Chartz)

  • The original Ratchet & Clank sold 3.7 million copies.
  • Ratchet & Clank: Going Commando sold 2.9 million copies.
  • Ratchet & Clank: Up Your Arsenal sold 3.2 million copies.
  • Ratchet: Deadlocked sold 2.1 million copies.
  • Ratchet & Clank Future: Tools of Destruction sold 1 million copies.
  • Ratchet & Clank (2016) sold 3.71 million copies.
  • Ratchet & Clank: Rift Apart sales reached 3.9 million copies.

Each game in the series has seen a fairly even distribution of sales, with no single title exceeding 4 million copies. Notably, the original game and its 2016 edition took the lead in sales, highlighting the series’ enduring appeal from its inception. Additionally, the recent Ratchet & Clank: Rift Apart sales have contributed to this legacy. Overall, with over 30 million sales across the series, it’s evident that Ratchet & Clank has carved out a significant place in the gaming world.

Ratchet and Clank: Rift Apart sold nearly 4 million units.

(Source: eXputer)

  •  It sold 2,711,493 copies in its first year as a PS5 exclusive.
  • It sold 1,268,068 copies in its second year.

The sales success of Ratchet and Clank: Rift Apart, approaching 4 million units, highlights the continued strength of PlayStation’s first-party exclusives. Despite some uncertainty around the game’s profitability due to a cyberattack, these impressive numbers suggest Rift Apart resonated strongly with PS5 owners. The sales figures also put the game’s performance in context compared to other major PlayStation releases like God of War and Spider-Man, which have reached even higher unit sales. 

The Ratchet and Clank movie grossed $14.3 million at the worldwide box office.

(Source: The Numbers)

  • The domestic box office yielded $8.8 million.
  • The international box office yielded $5.5 million.
  • It made $4.8 million on its opening weekend.
  • Total estimated domestic video sales equaled $2 million.

Video game adaptations to film and TV shows have a reputation for being… not the best, except for some honorable exceptions in recent years. Those are proof that you can make something excellent by taking the right approach. The Ratchet & Clank movie, however, did not manage to leave the same impression. It grossed a decent amount of money, but it failed to meet both community and financial expectations.

Rainmaker Entertainment, the producer of the Ratchet & Clank movie, lost $7.5 million because of its debut.

(Source: Cartoon Brew)

  • Rainmaker Entertainment put up 63% of the production cost for the movie.
  • The sum lost in the $7.5 million also included marketing costs amounting to $1-4 million.

This is one of the ways we can look at the Ratchet & Clank movie as a failure. The producer of the movie lost a tremendous amount of money due to the poor performance of the movie and the backlash that it generated. While some people liked it and some did not, in the end, the financials are everything for producers and Ratchet & Clank did not deliver.

Ratchet & Clank: Rift Aparthad 5.4 million hours watched on Twitch in 2021.

(Source: SullyGnome)

  • This was the best Twitch year for Ratchet & Clank: Rift Apart.
  • The game had 216,441 broadcasting hours.
  • It had an average of 623 viewers.
  • It had a viewer ratio of 25.2.
  • Its max viewer count was 136,252.
  • 21,869 broadcasters streamed the game.

In the final line of stats, we can see how popular the game was on Twitch during its most successful year — 2021. All in all, it did not have as many broadcasting hours as some bigger games had in their prime, but this still means that the game had a healthy following for an entire year, with subsequent years not being too far behind. Should a new Ratchet and Clank game come out, we expect to see even more Twitch engagement than this.

Sony bought Insomniac Games for $229 million.

(Sources: VG247, ScreenRant)

  • The price Sony had to pay for the studio was $229 million.
  • The deal secured Ratchet & Clank, Spyro, Spider-Man, and Resistance for Sony.
  • Insomniac Games became Sony’s 14th World-Wide Studios team.

Insomniac is a massive game developer that blessed the PlayStation community with the best Spider-Man game to come out ever. Spider-Man and its sequel, Miles Morales, are fantastic games and it is a great thing to see Sony make big moves in acquiring Insomniac.

Ratchet & Clank: Rift Apart won four prizes at the DICE awards.

(Source: WCCF Tech)

  • It won an Outstanding Achievement in Animation.
  • It won an Outstanding Achievement in Art Direction.
  • It won an Outstanding Technical Achievement.
  • It won Family Game of the Year.

The quality of the games is apparent when you look a the standard that the newest game has set in the gaming industry in recent years. Four awards at the DICE awards and many more awards and nominations across other platforms show us that Rift Apart was a fantastic game despite its poor sales compared to other titles.

To sum up

This is where our adventure comes to an end! As you can see, Ratchet and Clank has created quite a reputation for itself as a series that fans of the platforming genre can come back to whenever they want and the experience will be better and better each time. The games have acquired millions of followers and the achievements that some of the games have made are quite impressive. At the moment, besides a possible PC port of Ratchet and Clank: Rift Apart, there is no more information about where the series is going in the future, but we will make sure to update this with any relevant information we might find! We hope that you have enjoyed the information we have presented here and that you have learned something new!


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