Epic Games statistics 2026: Valuation, store spend & Fortnite
Disney's 2024 stake implied a $22.5B post-money valuation. PC players spent $1.16B on the Epic Games Store.

Epic Games owns Fortnite, Unreal Engine, and the Epic Games Store. Disney’s $1.5B equity investment (February 7, 2024) implied a $22.5 billion post-money valuation — down from Epic’s $31.5B April 2022 round. Epic’s 2025 Year in Review (February 2026) reports $1.16 billion in PC player spending on the Epic Games Store (+6% YoY), including $400M on third-party titles. See video game industry statistics.
Epic Games key statistics
- $22.5 billion — implied post-money valuation in Disney’s February 2024 investment (reported).
- $1.5 billion — Disney equity investment (Feb 7, 2024).
- $1.16 billion — PC player spending on Epic Games Store in 2025 (Epic Games Store Year in Review, 2026).
- $400 million — third-party PC game spending on EGS in 2025 (+57% YoY).
- 78 million — EGS PC MAU record in December 2025.
- $31.5 billion — prior valuation after Sony/Lego investments (April 2022; superseded by 2024 round implied value).
Epic Games revenue stats
The first line of statistics we have to take a look at is the sales stats behind the total revenue of Epic Games. Having a good reputation like this company does is most commonly attributed to good marketing strategies and good practices to draw in and keep customers, and that is exactly what Epic Games does. Through the years, Epic Games has constantly been adding awesome games to their store, frequently making many of them free to play so you can grab them if you’re quick enough.
Disney’s 2024 investment implied a $22.5B post-money valuation
- Disney agreed to invest $1.5 billion for an equity stake alongside a multiyear Fortnite/Disney universe collaboration.
- The reported valuation is $22.5B post-money, down from $31.5B in April 2022.
- Treat older $32B figures as stale — use $22.5B (2024 round) for current private-market context.
Epic Games Store PC spend reached $1.16 billion in 2025
- $1.16B total PC player spending on EGS in 2025 (+6% YoY).
- $400M on third-party PC games (+57% YoY); first-party (Fortnite, Rocket League, etc.) accounts for the remainder.
- 78M PC MAU in December 2025 (record); 6,000+ titles in catalog.
Epic Games’ revenue is 6.5 billion in 2023.
- Epic Games’ 2022 revenue was $6.27 billion.
- Epic Games’ revenue in 2021 was $5.7 billion.
- Epic Games’ revenue is projected to reach $7.67 billion by 2025.
Epic Games, a powerhouse in the gaming industry, continues to impress with its financial achievements. The company’s ability to generate substantial revenue — from $5.7 billion in 2021 to a commendable $6.5 billion in 2023 — speaks volumes about its market acumen and the magnetic appeal of its games. This financial success is not just a reflection of good fortune but a testament to strategic planning, audience engagement, and the consistent delivery of popular titles that captivate millions globally. The forecasted revenue of $7.67 billion by 2025 is indicative of Epic Games’ forward trajectory, anchored by its ability to innovate and remain a formidable player in the competitive gaming industry.
Epic Games paid $11.6 million for its free games to attract 5 million users.
- The $11.6 million was used to acquire 38 game titles.
- Since that point, 5 million new users have joined the Epic Games Store.
- This means that Epic Games spent $2.37 per new user.
- If each new user were to spend $20 on the Epic Games Store, Epic Games would earn back the expenses.
One of the main reasons the Epic Games Store is so appealing to a wide range of gamers is the steady flow of awesome free games that you can claim and keep forever. However, you can’t just open an online video game store and start offering free games as some sacrifices must be made. In the case of Epic Games, that sacrifice amounted to around $11.6 million to acquire all of those titles.
Epic Games invested over $2 billion into the Metaverse.
- Epic Games originally raised $1 billion in 2021 for its metaverse ambitions.
- The remaining $1 billion was provided by Sony and KIRKBI.
- Sony initially invested $250 million in Epic Games in 2020.
We have seen the Metaverse steadily gain more popularity and notoriety on the Internet as a central hub for music, games, software, and much more. Epic Games has established a solid base for their Metaverse to broaden their horizons and improve their services for dedicated fans worldwide. $2 billion invested into something like this is quite ambitious, so we’re looking forward to seeing how it goes.
Epic Games user stats
Moving on, we now have the user stats section of Epic Games to take a look at the players and dedicated fans and see what they have done to aid in Epic Games’ massive success. The Epic Games store is one of the most popular game stores available, largely due to its incredibly varied and interesting list of games, but also due to some insane deals on games and special promotions for free games, so it is only natural that users are going to flock to something so good.
The Epic Games Store has an average of 58 million monthly users.
- In 2020, the total number of hours that users had spent playing games from the Epic Games Store was 5.7 billion.
- There were over 13 million concurrent players on the platform in 2020.
- The Epic Games Store has over 31 million daily users.
The popularity of the Epic Games Store can be seen in the stats regarding the number of gamers that use the platform daily, and most of these numbers are in relation to the total number of players that play Fortnite daily, as it is their most popular game. 5.7 billion hours is no joke, and that stat warrants all of the popularity that Epic has gotten over the years.
The total number of Facebook followers for Epic Games increased by 18% in 2021.
- In 2021, Epic Games had a total of 5.8 million Instagram followers, which is a 5% increase compared to the previous year.
- They had over 4.4 million Twitter followers, with a 7% increase.
- And finally, Epic Games had 1.3 million followers that year.
Marketing is everything when it comes to making your name known on the market, and that includes social media promotions that mention everything they offer to attract new users. The most popular social media platform for Epic is Instagram by far, with 5.8 million followers. This is a massive testament to the fame that Epic has gained since it created the platform.
The most popular Epic game is Fortnite with 350 million registered users.
- Fortnite has an average of 3-5 million daily players.
- It had $1.1 billion in revenue before it was banned from the App Store.
- Fortnite’s Epic Games revenue was $9 billion.
- 60% of Fortnite players are in the 24-60 age bracket.
The final line of stats we have for you is regarding the general number of users that have created a Fortnite account since the game came out in 2017. Fortnite’s fanbase has had a reputation for being childish and toxic, but this is only in extreme cases. Other than that, Fortnite is a fantastic game so we can completely understand the hype around it, as well as the massive revenue that the game has generated over the years.
Epic Games Store Stats
The Epic Games Store has over 194 million customers.
- Customers spent over $840 million in the Epic Games store in 2021.
- The store had 62 million active users in December 2021.
- Customers spent over $300 million on third-party games in the Epic Games store in the same period.
We’ve already talked about the amount of money that went into funding the free games on the Epic Games Store, and this line of stats tells us what the payoff is for managing the store successfully, as well as the payoff for listening to your audience.
The total number of Creator Codes used in the Epic Games store rose by 11% in 2021.
- In 2021, the total number of Creator Codes used in the Epic Games store was 4,752,626.
- 235 countries and territories were represented by Creators in 2021.
- Creators receive 5% of every purchase made through Creator Codes.
Creator Codes were implemented by Epic Games within their platform for content creators to interact more deeply with their audiences by offering them special codes they can use to redeem content in a game the creator is affiliated with. The name of this initiative is the support-a-creator program which aims to help content creators get their name out there and broaden their horizons.