How many PlayStation VR2 headsets have been sold?

PlayStation VR2 statistics since its February 2023 launch — hardware specs, game library, price cuts, and Sony shipment data.

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PlayStation VR2 is Sony’s second-generation VR headset for PlayStation 5. It launched worldwide on February 22, 2023 at $549.99 in the United States — more than a base PS5 at launch. PlayStation VR2 statistics below cover confirmed hardware features, launch software, and reported shipment expectations after release. For broader context, see video game industry statistics and PlayStation statistics.

PlayStation VR2 key stats

PlayStation VR2 launched on February 22, 2023.

  • Requires a PS5 console; uses a single USB-C connection (no external sensor bar like PS VR1).
  • Launch price: $549.99 (US); regional pricing varied.
  • Sony later cut the price in select markets (for example, a permanent price reduction to $399.99 in the US announced in 2024) to stimulate demand.

PS VR2 supports 4K HDR visuals with inside-out tracking.

  • OLED display: 2000×2040 per eye, up to 120 Hz, 110° field of view.
  • Eye tracking, headset vibration, and Sense controller haptics (adaptive triggers on controllers).
  • Four headset cameras plus IR sensors for room-scale tracking without a separate camera.

Launch library included more than 50 PS VR2 titles.

  • Day-one highlights included Horizon Call of the Mountain, Gran Turismo 7 VR mode, Resident Evil Village VR, and Resident Evil 4 (2023 remake) VR support.
  • Catalog combined new PS VR2-native releases with upgraded PS VR1 titles where supported.

Sony lowered PS VR2 shipment expectations after weak pre-orders.

  • Reports in early 2023 said Sony cut internal shipment forecasts from about 2 million to 1 million units, citing disappointing pre-order demand versus the original PS VR2 target.
  • Sony expected on the order of 1.5 million units shipped between April 2023 and March 2024 in some analyst summaries — treat exact fiscal totals as estimates unless Sony publishes cumulative sell-through.
  • High launch price (above the PS5 console) and a narrow PS5-only install base were widely cited as adoption headwinds.

Industry context

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