RuneScape statistics 2026: Players, revenue & records

RuneScape hit an all-time concurrent record of 263,094 players in December 2024. OSRS memberships rose 30%+.

runescape statistics

RuneScape is one of the longest-running online RPGs in history, existing in two live versions: Old School RuneScape (OSRS) — the 2007-era version restored in 2013 — and RuneScape 3 (RS3), the modernised live game. On December 1, 2024, the combined player count hit an all-time record of 263,094 concurrent players. OSRS is experiencing its strongest growth period ever, with paid memberships rising 30%+ in 2025. Jagex generated £151 million in revenue in 2024. This article covers both versions. For broader market context, see our video game industry statistics.

RuneScape key statistics

  • 263,094 — all-time concurrent player record (December 1, 2024, across both versions).
  • 240,756 players — OSRS peak concurrent in 2025.
  • ~180,000 average concurrent OSRS players in 2025.
  • 774% increase in OSRS player count over the past decade.
  • 30%+ rise in OSRS paid memberships in 2025.
  • £151 million — Jagex revenue in 2024 (June 2025).
  • £78 million — Jagex adjusted EBITDA in 2024 (up from £67M in 2023).
  • ~$1.13 billion — Jagex acquisition price paid by CVC Capital Partners (completed February 2024).

Player counts

RuneScape hit an all-time concurrent record of 263,094 on December 1, 2024

(Source: Reddit r/2007scape citing Jagex official data; misplaceditems.com dashboard)

  • Combined OSRS + RS3: 263,094 concurrent players on December 1, 2024 — the highest ever recorded across both versions simultaneously.
  • OSRS contributed approximately 252,000 of that total; RS3 approximately 31,000.
  • The misplaceditems.com live dashboard tracks both versions via Jagex’s public world population data. As of August 2026: approximately 146,886 RS3 players and 36,267 OSRS players concurrently — the December 2024 peak was a major outlier driven by a content surge.

OSRS player count has grown 774% over the past decade

(Source: Reddit r/gaming; game-wisdom.com; OSRS Facebook official)

  • OSRS membership rose more than 30% in 2025 (OSRS official Facebook post).
  • OSRS peaked at approximately 240,756 concurrent players in 2025 — its highest since launch (game-wisdom.com).
  • Average concurrent OSRS players in 2025: approximately 180,000 (Reddit community tracking using Jagex world population data).
  • The 774% growth over the past decade reflects OSRS’s remarkable trajectory from a nostalgia project (2013 launch: ~50K concurrent) to the dominant version of RuneScape.

RS3 concurrent players: ~2,000–12,000 on Steam; significantly more via the standalone client

(Source: Steam Charts; SteamDB; misplaceditems.com)

  • RS3 Steam concurrent players: approximately 2,000–2,400 daily average (Steam Charts).
  • RS3 all-time Steam peak: 12,508 (SteamDB).
  • Steam is a minority of RS3’s audience — the majority play via the Jagex Launcher or browser client. The misplaceditems.com dashboard shows RS3 typically at 30,000–50,000 concurrent across all platforms.
  • RS3’s player count is significantly smaller than OSRS — the 2024 all-time record showed RS3 at approximately 11% of the combined total.

Jagex revenue

Jagex generated £151 million in 2024 — EBITDA up 16% to £78 million

(Source: Jagex Limited full accounts filed at UK Companies House, June 4, 2025; Reddit r/runescape citing the filing)

  • 2024 revenue: £151 million (2023: £152 million — essentially flat).
  • 2024 adjusted EBITDA: £78 million (2023: £67 million — up 16.4%).
  • Revenue is almost entirely from RuneScape membership subscriptions and microtransactions across both OSRS and RS3.
  • Jagex is a private company; accounts are filed annually at UK Companies House and are publicly accessible.

Jagex ownership

CVC Capital Partners acquired Jagex for ~$1.13 billion in February 2024

(Source: WNHub citing Sky News; AIcerts; Companies House)

  • CVC Capital Partners and Haveli Investments completed the Jagex acquisition in February 2024, acquiring the company from The Carlyle Group for approximately £900 million (~$1.13 billion).
  • This is Jagex’s fourth private equity owner since 2012: Insight Venture Partners → Zhongji Holding → The Carlyle Group → CVC Capital Partners.

The RS25 investment

Jagex committed significant investment to RuneScape’s future under the RS25 banner

(Source: AIcerts citing Jagex announcements)

  • In 2024–2025, Jagex launched the RS25 initiative — a commitment to reinvest in both OSRS and RS3 as part of CVC’s growth strategy.
  • OSRS received dedicated development teams and new content cycles, contributing to the 2025 membership growth of 30%+.
  • Jagex’s EBITDA improvement (£67M → £78M) despite flat revenue reflects cost discipline alongside the investment.

OSRS vs RS3

The two versions of RuneScape serve fundamentally different audiences:

OSRSRS3
Era2007 gameplay, restored 2013Modern, live-updated since 2013
AudienceNostalgic, competitive, Ironman-focusedLong-term RS3 veterans
Concurrent players (2025 avg)~180,000~30,000–50,000
Growth trendStrongly up (+774% decade)Declining/flat
MobileFull mobile client (2018)Full mobile client

OSRS now has approximately 4–6× the concurrent player count of RS3, a reversal from when RS3 was the primary version. The 2013 OSRS launch was originally intended as a temporary nostalgia project; it has since become the main RuneScape product by player count.

RuneScape historical milestones

  • 2001 — RuneScape launches as a browser MMO.
  • 2004 — RuneScape 2 launches (later renamed RuneScape).
  • 2007 — The era that OSRS restores — peak of the “old school” game.
  • 2012 — RuneScape 3 (Evolution of Combat update) launches; player exodus begins.
  • February 2013 — Old School RuneScape launches as a poll-driven nostalgia server.
  • October 2018 — OSRS Mobile launches; concurrent players break 100,000 for the first time.
  • 2022 — OSRS Steam release; additional platform growth.
  • February 2024 — CVC Capital Partners acquires Jagex for ~$1.13 billion.
  • December 1, 2024 — All-time record: 263,094 concurrent players across both versions.
  • 2025 — OSRS memberships up 30%+; OSRS peaks at 240,756 concurrent.

Sources