How many copies did Terraria sell?

Dig deep into sandbox adventures with Terraria statistics, detailing its expansive worlds, crafting systems, and the monsters lurking below.

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Re-Logic
Re-Logic

Curious about how many copies did Terraria sell? Dive into the world of Terraria, a rich 2D survival game perfect for those looking for immersive gameplay without taxing their PC. Released in 2011, it’s filled with adventures, dangers, and loads of loot. This game has made waves globally, and to understand its allure further, we’re diving into some key Terraria statistics.

Terraria key stats

Everything needs structure, so this section is going to take a look at some of the most general statistics starting from total Terraria sales to Steam stats and basically anything else you can think of. Since the game has been around for a very long time, it has gathered a cult-like following online that hails it as one of the best survival games of all time, comparing it to a 2D version of Minecraft with more variety. Alright, let’s dive in and see what this fantastic game has to offer!

Terraria sales reached over 60.7 million copies.

  • Developer Re-Logic announced in October 2024 that Terraria had surpassed 60.7 million copies sold worldwide.
  • Earlier breakdowns (circa 2022) attributed roughly 23 million sales to PC, 9.1 million to consoles, and 12.2 million to mobile — platform shares shift as new milestones are announced.

It’s clear from the numbers: Terraria sales have skyrocketed since its 2011 release. Most of these sales come from PC players, with mobile following closely and consoles trailing behind. It makes sense, given that Terraria is primarily promoted for PC and PC titles often transition well to mobile platforms.

Terraria revenue on steam reached over $160 million

  • Terraria sales on Steam reached over 23.8 million units.

Terraria’s success on Steam is nothing short of remarkable, with revenue soaring to an impressive $160 million. This achievement is further underlined by the game’s sales figures, which have reached a staggering 23.8 million units on the platform. These numbers underscore Terraria’s enduring appeal, showcasing its ability to captivate players and generate substantial financial success over the years.

Terraria achieved all-time peak player count of 486,918

  • Terraria had average of 30,000 active players
  • Average play time come up to 294 hours.

erraria boasts an impressive player base, with an all-time peak of 486,918 concurrent players. On average, the game maintains a steady community of around 30,000 active players. What’s even more intriguing is the dedication of these players, with an average playtime of 294 hours per player. These statistics not only reflect the game’s enduring popularity but also the immersive and captivating experience it offers to its dedicated fan base.

Terraria was the first game to hit 1 million reviews on Steam.

  • The game has maintained an Overwhelmingly Positive rating since it was added on Steam.
  • 97.86% of the total reviews for the game were positive.
  • The game has an overall rating of 97.11%.
  • For context, to be Overwhelmingly Positive, the game has to have over 500 reviews and a rating of more than 95%.

With the very high player count, it was also very nice to see that the game has maintained an excellent reputation on the Steam review scene. This is largely because the developers of Terraria are very close to their fans and their often check reviews to see what they like and dislike, and they craft the game accordingly. Also, it is very hard to get anything in the game wrong since it is quite simple despite the massive amount of content the game offers. We are sure that the game is going to maintain this review status for years to come.

The Journey’s End update for Terraria made the game reach a 500,000-player count.

  • This update came out in May 2020 and was the last major update for Terraria.
  • Over 1000 new items were added, bringing the total item count to 5000.
  • Another NPC was added, which has the Zoology profession.
  • With this update, Journey and Master Mode were added, allowing players to manipulate the world in any way they want, similar to Creative Mode in Minecraft.

This is the first of the many final updates for Terraria that have come out in recent years, and it just provides more emphasis on the fact that the developers took a big risk by not increasing the price of the game since the Journey’s End update was massive and included a ton of additional content.