Xbox Game Pass statistics 2026: Subscribers, revenue & library
Xbox Game Pass generated nearly $5 billion in FY2025. Subscribers sit at ~30–40 million after losing millions following a 50% price hike.

Xbox Game Pass is Microsoft’s gaming subscription service — launched in 2017, it bundles hundreds of games across console, PC, and cloud streaming into a monthly fee. It generated nearly $5 billion in annual revenue in FY2025 — a record. Microsoft announced 34 million subscribers in February 2024; estimates put Q1 2026 at 40 million subscribers and July 2026 at ~30 million subscribers following a 50% price hike that the Xbox chief strategy officer confirmed caused the service to shed “millions of subscribers.” The price was partially reversed in April 2026.
Xbox Game Pass key statistics
- ~$5 billion — Game Pass annual revenue in FY2025.
- 34 million — last Microsoft-confirmed subscriber count (February 2024; Microsoft has published no figure since).
- ~30 million — estimated subscribers as of July 2026.
- 40 million — Q1 2026 estimate from community tracking.
- “Millions” — subscribers lost within months of the October 2025 price hike, per Xbox CSO Matthew Ball (June 8, 2026).
- 500+ games in the Game Pass Ultimate catalogue.
- 70% of subscribers are on the Ultimate tier.
- 77 million — Microsoft’s internal FY2026 subscriber target (disclosed in FTC Activision litigation — never achieved).
Subscriber count
Game Pass subscribers since 2024: from about 40 million to about 30 million
- ~40 million — estimate for Microsoft’s FY26 Q3 earnings period.
- ~30 million — July 2026 estimate, following the confirmed subscriber losses from the October 2025 price increase.
Xbox Chief Strategy Officer Matthew Ball confirmed on June 8, 2026: “We shed millions of subscribers over the span of a few months” following the price hike from $19.99 to $29.99.
Put together, Game Pass peaked near 34–35 million in early 2025, lost several million after the October 2025 price hike, and sits somewhere between 30–35 million as of mid-2026 following the April 2026 price cut to $22.99.
Subscriber history (all Microsoft-confirmed figures):
| Date | Subscribers | Notes |
|---|---|---|
| April 2020 | 10 million | Microsoft official |
| January 2021 | 18 million | FTC Activision documents |
| January 2022 | 25 million | Phil Spencer announcement |
| February 2024 | 34 million | Microsoft announcement |
| 2025 (est. peak) | ~35 million | Estimate |
| July 2026 | ~30 million | Estimate |
| FY2026 internal target | 77 million | Court documents — never achieved |
Revenue
Game Pass generated nearly $5 billion in FY2025 — up from $2.9 billion in FY2021
- FY2025 (ended June 30, 2025): nearly $5 billion in Game Pass annual revenue — first time approaching this milestone (Microsoft CEO Satya Nadella).
- FY2021 (ended January 2021): $2.9 billion (disclosed in Activision Blizzard acquisition documents).
- Game Pass accounts for approximately 15% of Xbox content and services revenue (Phil Spencer).
- Game Pass revenue is growing even as subscriber count stagnates — reflecting higher average revenue per user (ARPU) from the price increase.
Xbox content and services revenue trend:
| Quarter | Period | YoY Change |
|---|---|---|
| FY26 Q1 | Sept 30, 2025 | +1% |
| FY26 Q2 | Dec 31, 2025 | -5% |
| FY26 Q3 | Mar 31, 2026 | -5% |
The price hike and reversal
October 2025: 50% price increase. April 2026: partial rollback. “Millions” of subscribers lost.
October 2025:
- Game Pass Ultimate price: $19.99 → $29.99/month (50% increase).
- New tiers introduced: Essential ($9.99), PC Game Pass ($13.99), Premium ($14.99).
- Call of Duty titles removed from base tiers; Ultimate only.
The fallout:
- Xbox CSO Matthew Ball (June 8, 2026, The Game Business Live): “We shed millions of subscribers over the span of a few months.”
- Estimated drop: ~4–5 million subscribers lost (from ~34–35M peak to ~30M).
April 21, 2026:
- Game Pass Ultimate price cut from $29.99 → $22.99/month (partial reversal).
- Ball acknowledged at $23/month “the value has changed” — implying the $30 price was an overcorrection.
Pricing tiers (current, August 2026)
| Tier | Monthly Price | Key Inclusions |
|---|---|---|
| Essential | $9.99 | Console + PC games library |
| PC Game Pass | $13.99 | PC-only games library |
| Premium | $14.99 | Console + PC + day-one first-party |
| Ultimate | $22.99 | Console + PC + cloud + EA Play + Ubisoft+ Classics + Fortnite Crew |
Game library
500+ games in Ultimate — day-one first-party titles are the core value proposition
- Game Pass Ultimate: 500+ games including all Xbox first-party day-one releases.
- PC Game Pass: approximately 400 titles.
- Essential: approximately 200 titles.
- Day-one access to all Microsoft first-party titles (Halo, Forza, Bethesda, Activision Blizzard) remains the primary differentiation from PlayStation Plus.
- EA Play included in Ultimate: access to EA’s back catalogue and trials of new EA releases.
- Ubisoft+ Classics included in Ultimate: Assassin’s Creed, Far Cry, and other Ubisoft back catalogue.
Game Pass vs PlayStation Plus
| Service | Subscribers | Monthly Top Tier |
|---|---|---|
| PlayStation Plus | ~47–51.6M | ~$13.33/month (annual) |
| Xbox Game Pass | ~30–40M | $22.99 |
| Nintendo Switch Online | ~32M | ~$4.17/month (annual) |
| EA Play | 12M | $5.99 |
The 77 million target Microsoft never hit
During the FTC’s 2023 lawsuit to block the Activision Blizzard acquisition, internal Microsoft documents revealed the company had modelled:
- 77 million subscribers by FY2026 (the fiscal year ended June 2026).
- 100 million+ by 2030 as a longer-range internal goal.
Actual FY2026 subscribers: approximately 30–40 million — between 40% and 52% of the internal target. The gap reflects both slower-than-expected gaming subscription market growth and the self-inflicted damage of the October 2025 price hike.
Historical milestones
- June 2017Xbox Game Pass launches (console).
- April 2019Xbox Game Pass for PC launches.
- September 2020Game Pass Ultimate launches; cloud gaming added.
- April 202010 million subscribers.
- January 202225 million (Phil Spencer).
- February 202434 million, announced by Microsoft.
- October 2025Price raised 50% to $29.99/month. “Millions” of subscribers lost.
- FY2025Game Pass revenue reaches ~$5 billion annual — record.
- April 21, 2026Price cut to $22.99/month (partial reversal).
- June 8, 2026Matthew Ball confirms subscriber losses publicly.