How many copies of Stardew Valley have been sold?
Cultivate a farming life with Stardew Valley statistics, exploring its seasonal cycles, community bonds, and the magic sprinkled within.

Stardew Valley, a charming farming sim, has won hearts worldwide. But beyond its serene exterior, did you know it’s also a powerhouse in sales? Here, we dive into the Stardew Valley revenue figures, revealing how this indie gem is really harvesting success. The game has been around for seven years now, so we’re going to be listing some Stardew Valley statistics to see how it has been performing over the years and just why its following is as large as it is.
Stardew Valley key stats
This section of statistics will take a look at some of the basic information regarding the game and everything it has achieved over the years. Stardew Valley is very expansive and features tons of secrets, which is one of the main reasons so many people want to play the game in general. The game also has a strong Twitch following that loves watching it, so we’ll touch up on that as well.
Stardew Valley has surpassed 50 million copies sold globally.
- Creator Eric Barone (ConcernedApe) announced in February 2026 that Stardew Valley had crossed 50 million copies sold worldwide.
- Stardew Valley sold 19 million copies on PC alone (earlier platform breakdowns).
- Milestones on the way to 50M included 1 million sales two months after release, 10 million by January 2020, 20 million in March 2022, and 30 million by 2024.
- The game reached 1 million sales 2 months after its release.
We can see that Stardew Valley was an instant hit in the gaming community because it achieved over 1 million sales within the first two months of its release. Of course, many games achieve the 1 million milestone within the first few days of release, but we also have to understand that this is an indie game developed by a single person, so Stardew Valley’s accomplishments are quite noteworthy. Since then, the game has accumulated millions of sales and has achieved global fame as one of the best farming simulators out there.
Stardew Valley revenue reached $156 million on Steam.
- The game has approximately 30,000 players on Steam on average.
- 98.2% of its reviews are positive.
- It sold 12.3 million units.
- The player base has 166.8 hours of average playtime.
While the game is available on many platforms, the only one we can have some relatively accurate revenue for is Steam. The game has earned over $131 through this platform alone and it has a fairly solid player base with the concurrent player count being over 30,000 players, which is excellent.
Stardew Valley made $1 million in 2018 through iOS.
- An estimated 25% of mobile Stardew Valley players are on iOS.
- 41% of the game’s revenue came from the United States.
- 12% of the game’s revenue came from Japan.
- A large portion of the appeal for the mobile version of Stardew Valley comes from being able to transfer saves from PC to mobile.
Yes, Stardew Valley does have a mobile version and yes, it is just as awesome as you think it is. The game has over 1 million downloads on both iOS and Android, but what is interesting is that the game has also breezed past $1 million in revenue on iOS, while other, bigger titles do not do so well. As is to be expected, a large portion of the Stardew Valley mobile player base is from the United States.
Stardew Valley made $24 million in 2016.
- It was #16 among the best-selling Steam games of 2016.
- It beat Stellaris, Dead by Daylight, Dishonored 2, Mafia III, and Rust in total net worth.
- The game with the highest revenue in 2016 was Sid Meier’s Civilization VI with $78.9 million.
We’ve mentioned earlier that this is an indie game made by a single person, and this is one of its greatest achievements because it beat other excellent games made by big-name studios with millions of dollars in budgeting. It is another way of looking at this fantastic game as a product of creativity and determination used well and fulfilled completely.
ConcernedApe’s net worth is $34 million.
- The game’s creator, Eric Barone made the game on his own, crunching through 10-12 hour work days.
- He originally started working on a resume builder since he wanted to get better at programming.
- Since then, the game has sold millions of copies and ConcernedApe is a millionaire.
It is no exaggeration to say that ConcernedApe might not have any more financial worries in life due to the success of Stardew Valley. The game has pulled in millions of fans and even more money in revenue, and it will most likely continue to do so for the foreseeable future as the gameplay dynamic of Stardew Valley is truly timeless. We can only expect the same for ConcernedApe’s upcoming game — Haunted Chocolatier.
Stardew Valley had 17.2 million hours watched on Twitch in 2022.
- The game had 1.4 million broadcasting hours.
- On average, 1,971 were watching the game.
- There were 163 channels streaming the game on average.
- It had a viewer ratio of 12.
- The max number of viewers watching the game was 79,852.
Even though Stardew Valley doesn’t have too much replayability besides changing some aspects of your farm and your relationships with the townspeople, people still love watching the game because it is cozy, relaxing, and satisfying. It is also quite a special thing to watch your favorite streamer start a farm from nothing and make it grow into something amazing.
A speedrunner completed Stardew Valley in 17 minutes.
- This was an any% run, meaning that you can use any exploits to get to the end of the game.
- The run has been described as being quite chaotic since you have to blow up your farm to start the run efficiently.
- Stardew Valley usually takes about 50 hours to just complete, while a 100% run takes 156 hours.
- TheHaboo completed the game entirely in 24 hours.
The reason a 17-minute speedrun of Stardew Valley sounds insane is that the game basically takes dozens of hours to complete, meaning to just reach the ending. If you want to 100% the game, it takes three times the time. Finishing the game in 17 minutes sounds physically impossible, but Olenoname managed that by using some codes and exploits.