Riot Games broadened its horizons beyond League of Legends, introducing games like Teamfight Tactics (TFT). This auto battler, where players strategically place League of Legends characters on a chess board, quickly gained traction. A big question now is, how many people play Teamfight Tactics? This figure is crucial as it reflects the game’s success and ongoing appeal in the competitive gaming community. The game has reached monumental popularity which is why we are going to be presenting some Teamfight Tactics statistics and facts. If you’re interested in more spheres of gaming, we can also tell you how big the gaming industry is!
Teamfight Tactics key stats
Teamfight Tactics has made a splash in the gaming world as a free-to-play hit, where the real deal is in-game cosmetics. Now, the big question is, what’s the Teamfight Tactics player count? This number is a huge indicator of its current impact and success. While sales figures aren’t a focus due to its monetization model, the player count speaks volumes about the game’s standing in the community.
Teamfight Tactics has 33 million monthly players.
(Source: League of Legends)
The community clocked in 1.725 billion hours of game time in 2019.
They also accumulated 720 million gameplay hours within a single month.
The global average peak concurrent players in League of Legends increase by 30% when Teamfight Tactics was released.
The Chinese region saw a 35% increase in total gameplay hours in League of Legends when Teamfight Tactics launched.
This is one of the main things people talk about whenever you mention Teamfight Tactics, as its surge in popularity started from day one as people were eager to try it out and see what sort of fun you can have with the game. 1.7 billion hours of playtime later, we can see that the hype surrounding the game was justified and that people simply loved playing it, which has remained a constant, even today.
Teamfight Tactics had 241.5 million hours watched on Twitch in 2022.
The game had 3.1 million broadcasting hours.
It had 27,574 viewers on average.
359 channels were streaming the game on average.
It had a viewer ratio of 76.6.
Its peak viewer count was 140,778.
227,959 broadcasters were streaming the game.
Just as the community likes to play the game, they like to watch it even more! On Twitch, Teamfight Tactics accumulated over 241.5 million hours watched in its best year, 2022. The numbers that this game gathered within that single year are something that even the biggest AAA games struggle to achieve. This is a massive achievement for Riot Games, and even if the game’s views are lower, they are still quite impressive.
Teamfight Tactics passed 4.5 million mobile downloads in 2020.
The game had 3.6 million downloads in its first week.
In its first week, it had 3.6x more installs than Auto Chess: Origin, and 5.6x more installs than Chess Rush.
Dota Underlords was installed only 105,000 times when it was released.
The United States accounted for 17% of all Teamfight Tactics downloads.
South Korea accounted for 13% of all Teamfight Tactics downloads.
Teamfight Tactics generated $712,000 in its first week.
South Korea generated 54.4% of that number, while the United States generated 24%.
Something quite important when it comes to the longevity, as well as the reception of a game like Teamfight Tactics is for it to be available on multiple platforms. Since the gameplay dynamic of the TFT allows for it to be scaled down to mobile quality without losing appeal and immersion, it was no surprise that the game had so many downloads on mobile.
Players earned $3.6 million from Teamfight Tactics tournaments.
(Source: Esports Earnings)
This money was distributed across 55 tournaments.
The tournament with the highest prize pool was the Dragonlands World Championship with $456,000.
The rest of the tournaments had prize pools ranging from $291,000 to $1,000.
78.83% of the prize money across all of the tournaments was awarded online.
21.17% of the prize money across all of the tournaments was awarded online.
The most successful Teamfight Tactics player is Xunge with $302,222 won across 4 tournaments.
He is ranked #774 in the world and #162 in China.
Even though the game is colorful, appealing, and fun, it can get really competitive at times since games can boil down to two players at the edge of their seats, waiting to see whose health pool will drop to zero. This is why the game is excellent on a competitive level, even warranting dozens of tournaments being held.
To sum up
Alright, that concludes our ambitious, albeit limited list of statistics regarding Teamfight Tactics and the mark it has left on the auto battler scene in the gaming industry. As you can see, you don’t need extensive information that something just works and that you can be sure that the game is going to remain relevant for a long time. Thousands of people play daily, and the game is being constantly improved to add more content and make it even more appealing to a wider audience. We sincerely hope that you have enjoyed what we’ve had to say and that you’ve learned something new!
“TFT Update: Numbers & What’s Next”. League of Legends, 2019, https://nexus.leagueoflegends.com/en-us/2019/09/tft-update-numbers-whats-next/