Annapurna Interactive

How many copies did Stray sell? — 2024 statistics

Paws and applause for the ultimate catventure.

Fact-checked
Release Date
July 19, 2022
Genre
Adventure
Developer
BlueTwelve Studio
Publisher
Annapurna Interactive

Stray has captured the hearts of gamers worldwide with its charming feline protagonist and captivating post-apocalyptic world. The Stray sales figures highlight its impressive success, driven by an engaging storyline and unique gameplay mechanics that set it apart from other titles. The game’s launch saw it quickly rise to the top of the sales charts, reflecting its widespread appeal and strong market presence. When examining Stray statistics, it’s clear that the game has garnered a dedicated audience, resulting in both critical acclaim and significant revenue. Its ability to maintain high player engagement, coupled with overwhelmingly positive reviews, underscores its position as a standout title in the adventure game genre. This success is further amplified by its performance across multiple platforms, ensuring that Stray continues to be a beloved game among players of all ages.

Stray sold about 2.5 million copies in the first month of sales.

(Source: GameSensor, VG Insights)

  • Stray sold over 4 million copies on Steam.
  • Stray’s sales make up more than half of the total sales of all games published by Annapurna Interactive.
  • Stray became the most wishlisted game on Steam, surpassing The Day Before.

Remarkable performance in the gaming market is highlighted by its impressive sales figures and widespread popularity. The game’s ability to sell millions of copies shortly after its release demonstrates its strong appeal and the effectiveness of its marketing strategy. Additionally, Stray’s success in becoming the most wishlisted game on Steam signifies the high anticipation and demand among players. This level of interest and engagement not only cements Stray’s position as a standout title but also showcases its potential for long-term success in the gaming industry.

Stray reached revenue of $57 million in sales in the first month after its launch on Steam.

(Source: GameSensor, VG Insights)

  • Stray revenue on Steam is around $95 million.
  • Average play time is around 6.5 hours.
  • The game has continued to perform well across multiple platforms, including its recent release on Xbox, where it quickly climbed to the top of the sales charts​.

Stray’s financial performance has been nothing short of impressive, with the game achieving $57 million in revenue within the first month of its launch. This strong start was bolstered by its success on multiple platforms, including a notable performance on Xbox where it quickly ascended the sales charts. The game’s substantial revenue on Steam, coupled with its broad appeal and cross-platform success, underscores Stray’s significant impact in the gaming market. This widespread popularity and financial success highlight the game’s well-executed release strategy and its strong resonance with players across the globe.

Stray set a record for Annapurna Interactive with an all-time peak of 62,963 concurrent players on Steam on its release day.

(Source: PC Gamer, Steam)

  • Stray was the #1 global top seller on Steam.
  • Stray has Overwhelmingly Positive review score on Steam.
  • 97% of 124,303 user reviews are positive.

Stray’s launch set a new benchmark for Annapurna Interactive, achieving an all-time peak of concurrent players and securing the top spot on Steam’s global sales chart. The game’s overwhelmingly positive reception, with a vast majority of user reviews being favorable, underscores its widespread acclaim and player satisfaction. This record-setting performance highlights Stray’s exceptional appeal and the effectiveness of its release strategy, solidifying its status as a major hit in the gaming community.

Sources

  • “Starting at almost $57 million in sales and about 2.5 million copies sold in the first month of sales, Stray launched on Steam”. GameSensor, 2022, https://gamesensor.info/news/stray
  • “Stray Steam stats”. Video Game Insights, 2024, https://vginsights.com/game/1332010
  • “Stray is already Annapurna’s biggest launch ever”. PC Gamer, 2022, https://www.pcgamer.com/stray-is-already-annapurnas-biggest-launch-ever/
  • “Stray climbs to the top of the sales charts on Xbox”. Game Reactor, 2023, https://www.gamereactor.eu/stray-climbs-to-the-top-of-the-sales-charts-on-xbox-1295733/